File List

Here is a list of all files with brief descriptions:
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/adhesive_play_box_physics.h [code]AdhesivePlayBoxPhysics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/album_environment.h [code]AlbumEnvironment class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/avatar.h [code]Header file for the Avatar abstract class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/basic_play_box_graphics.h [code]BasicPlayBoxGraphics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/basic_play_box_physics.h [code]BasicPlayBoxPhysics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/bubble.h [code]Bubble class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/bubble_field.h [code]BubbleField class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/bubble_generator.h [code]BubbleGenerator class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/camera.h [code]Camera class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/convert.h [code]Declaration of Convert class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/create_scene_parameters.h [code]CreateSceneParameters class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/difficulty_settings.h [code]DifficultySettings class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/environment.h [code]Environment class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/explosion.h [code]Explosion class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/fading_explosion.h [code]FadingExplosion class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/fire_explosion.h [code]FireExplosion class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/game_configuration.h [code]GameConfiguration class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/graphical_node.h [code]Header file for the GraphicalNode abstract class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/model_avatar.h [code]Header file for the model avatar
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/path_functions.h [code]PathFunctions class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/play_box_graphics.h [code]PlayBoxGraphics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/play_box_physics.h [code]PlayBoxPhysics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/play_field.h [code]PlayField class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/random_play_box_physics.h [code]RandomPlayBoxPhysics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/scene.h [code]Scene class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/scene_configuration.h [code]SceneConfiguration class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/scene_creator.h [code]SceneCreator class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/snowman_avatar.h [code]Header file for the snowman avatar
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/space_environment.h [code]SpaceEnvironment class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/texture_generator.h [code]Header file for the TextureGenerator class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/time_updateable.h [code]TimeUpdateable class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/tunnel_play_box_graphics.h [code]TunnelPlayBoxGraphics class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/wire_environment.h [code]WireEnvironment class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/factories/factory_avatar.h [code]Factory that creates instances of objects derived from the Avatar class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/factories/factory_environment.h [code]Factory that creates instances of objects derived from the Environment class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/factories/factory_play_box_graphics.h [code]Factory that creates instances of objects derived from the PlayBoxGraphics class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/factories/factory_play_box_physics.h [code]Factory that creates instances of objects derived from the PlayBoxPhysics class
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/gui/game_menu.h [code]GameMenu class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/gui/main_menu.h [code]MainMenu class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/gui/main_window.h [code]MainWindow class declaration. Top level window
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/gui/render_window.h [code]RenderWindow class declaration
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/templates/callable_back.h [code]Implementation of a "callable back" design pattern
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/templates/factory.h [code]Implementation of a factory that creates instances of objects
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/templates/observable.h [code]Implementation of a generic "typed" observer (Observable class)
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/templates/observer.h [code]Implementation of a generic typed observer (Observer class)
/home/s3rvac/Projects/FIT/PGR/Projekt/trunk/src/templates/singleton.h [code]Implementation of a generic singleton

Generated on Sat Dec 20 19:21:24 2008 for PGR2008 by  doxygen 1.5.6