SpaceEnvironment Class Reference

Space game environment. More...

#include <space_environment.h>

Inheritance diagram for SpaceEnvironment:

Environment TimeUpdateable GraphicalNode

List of all members.

Public Member Functions

 SpaceEnvironment ()
 Default constructor.
 ~SpaceEnvironment ()
 Destructor.
virtual void timeUpdate (float dt)
 Timer value change event occured.

Private Member Functions

 SpaceEnvironment (const SpaceEnvironment &)
SpaceEnvironmentoperator= (const SpaceEnvironment &)


Detailed Description

Space game environment.

Reference object (cannot be copied).


Constructor & Destructor Documentation

SpaceEnvironment::SpaceEnvironment ( const SpaceEnvironment  )  [private]

SpaceEnvironment::SpaceEnvironment (  ) 

Default constructor.

SpaceEnvironment::~SpaceEnvironment (  ) 

Destructor.


Member Function Documentation

SpaceEnvironment& SpaceEnvironment::operator= ( const SpaceEnvironment  )  [private]

virtual void SpaceEnvironment::timeUpdate ( float  dt  )  [virtual]

Timer value change event occured.

This method is called on each timer value change.

Parameters:
[in] dt Time difference between the last call (delta).

Implements TimeUpdateable.


The documentation for this class was generated from the following file:

Generated on Sat Dec 20 19:21:24 2008 for PGR2008 by  doxygen 1.5.6