Environment Class Reference

Game environment (abstract class). More...

#include <environment.h>

Inheritance diagram for Environment:

TimeUpdateable GraphicalNode AlbumEnvironment SpaceEnvironment WireEnvironment

List of all members.

Public Member Functions

 Environment ()
 Default constructor.
virtual ~Environment ()
 Destructor.

Private Member Functions

 Environment (const Environment &)
Environmentoperator= (const Environment &)


Detailed Description

Game environment (abstract class).

Reference object (cannot be copied).


Constructor & Destructor Documentation

Environment::Environment ( const Environment  )  [private]

Environment::Environment (  ) 

Default constructor.

virtual Environment::~Environment (  )  [virtual]

Destructor.


Member Function Documentation

Environment& Environment::operator= ( const Environment  )  [private]


The documentation for this class was generated from the following file:

Generated on Sat Dec 20 19:21:24 2008 for PGR2008 by  doxygen 1.5.6