AdhesivePlayBoxPhysics | Basic play box physics |
AlbumEnvironment | Album environment |
Avatar | Abstract class encapsulating player avatar |
BasicPlayBoxGraphics | Basic play box graphics |
BasicPlayBoxPhysics | Basic play box physics |
Bubble | Bubble in the game |
BubbleField | "Glued-on" bubbles in the play field |
BubbleField::Coordinates | Class that encapsulates coordinates used in BubbleField |
BubbleField::FallingBubblesStorage | Stores Bubbles that are going to be removed because they were not connected with rear wall |
BubbleField::isInvalidPosition | Functor that returns true if given position is outside BubbleField area |
BubbleGenerator | Bubble generator |
Templates::CallableBack< T > | Implementation of a "callable back" design pattern |
Camera | Camera |
Convert | A static class for conversions |
CreateSceneParameters | Parameters for the SceneCreator::createScene() function |
Templates::DefaultFactoryError< IdentifierType, AbstractProduct > | Manages the "Unknown Type" error in an object factory |
DifficultySettings | Game difficulty settings |
Environment | Game environment (abstract class) |
Explosion | Bubble explosion effect |
Templates::Factory< AbstractProduct, IdentifierType, ProductCreator, FactoryErrorPolicy > | Implementation of a generic object factory |
FadingExplosion | Fading explosion effect |
FireExplosion | Fire explosion effect |
GameConfiguration | Raw game configuration |
GUI::GameMenu | Game menu |
GraphicalNode | Abstract class providing binding to the OpenInventor |
GUI::MainMenu | Main menu |
GUI::MainWindow | Main window |
ModelAvatar | Model avatar |
Templates::Observable< T > | Implementation of a generic "typed" observer (observable part) |
Templates::Observer< T > | Implementation of a generic typed observer (observer part) |
PathFunctions | Various path functions |
PlayBoxGraphics | Graphical properties of a play box (abstract class) |
PlayBoxPhysics | Graphical properties of a play box (abstract class) |
PlayField | Play field |
RandomPlayBoxPhysics | Random play box physics |
GUI::RenderWindow | Render window class. Makes interconnection between Qt and OI |
Scene | Main scene |
SceneConfiguration | Scene configuration |
SceneCreator | Main scene creator |
Templates::Singleton< T > | Implementation of a generic singleton |
SnowmanAvatar | Snowman avatar |
SpaceEnvironment | Space game environment |
TextureGenerator | A static class for generation of various textures |
TimeUpdateable | Interface for time updateable classes |
TunnelPlayBoxGraphics | Tunnel play box graphics |
WireEnvironment | Wire game environment |