difficulty_settings.h

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00001 
00014 #ifndef _DIFFICULTY_SETTINGS_H_
00015 #define _DIFFICULTY_SETTINGS_H_
00016 
00025 class DifficultySettings
00026 {
00027         public:
00028 
00030                 unsigned numOfDifferentBubbles;
00031 
00033                 unsigned numOfInitiallyFilledPlates;
00034 
00037                 float probCellContainBubble;
00038 
00040                 float wallSpeed;
00041 
00042         public:
00043 
00047                 DifficultySettings();
00048 
00052                 ~DifficultySettings();
00053 };
00054 
00055 #endif

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