DifficultySettings Class Reference

Game difficulty settings. More...

#include <difficulty_settings.h>

List of all members.

Public Member Functions

 DifficultySettings ()
 Default constructor.
 ~DifficultySettings ()
 Destructor.

Public Attributes

unsigned numOfDifferentBubbles
 Number of different bubble types (color, ...) in the game.
unsigned numOfInitiallyFilledPlates
 Number of initially filled plates with bubbles.
float probCellContainBubble
float wallSpeed
 Rear wall speed.


Detailed Description

Game difficulty settings.

All attributes correspond to options that a user choose when starting a new game.

Uses "crate" design pattern.


Constructor & Destructor Documentation

DifficultySettings::DifficultySettings (  ) 

Default constructor.

DifficultySettings::~DifficultySettings (  ) 

Destructor.


Member Data Documentation

Number of different bubble types (color, ...) in the game.

Number of initially filled plates with bubbles.

Probability that (at the beginning) a single cell will contain a bubble [0.0 - 1.0].

Rear wall speed.


The documentation for this class was generated from the following file:

Generated on Sat Dec 20 19:21:24 2008 for PGR2008 by  doxygen 1.5.6