CreateSceneParameters Class Reference

Parameters for the SceneCreator::createScene() function. More...

#include <create_scene_parameters.h>

List of all members.

Public Member Functions

 CreateSceneParameters ()
 Default constructor.
 ~CreateSceneParameters ()
 Destructor.

Public Attributes

GameConfiguration gameConfig
 Game configuration (chosen by a user via GUI).
SoSeparator * sceneRoot
 Scene root node.
Cameracamera
 Camera.
void(* successGameEndFunc )()
 Function that should be called on successfull game end.
void(* failedGameEndFunc )()
 Function that should be called on failed game end.


Detailed Description

Parameters for the SceneCreator::createScene() function.

All these attributes have to be correctly set in GUI before the Scene is created by calling the SceneCreator::createScene() function.

Uses "crate" design pattern.

See also:
SceneCreator, Scene

Constructor & Destructor Documentation

CreateSceneParameters::CreateSceneParameters (  ) 

Default constructor.

CreateSceneParameters::~CreateSceneParameters (  ) 

Destructor.


Member Data Documentation

Game configuration (chosen by a user via GUI).

Scene root node.

Function that should be called on successfull game end.

Function that should be called on failed game end.


The documentation for this class was generated from the following file:

Generated on Sat Dec 20 19:21:24 2008 for PGR2008 by  doxygen 1.5.6