Bubble Member List

This is the complete list of members for Bubble, including all inherited members.

_colorBubble [private]
_explodeDoneBubble [private]
_explosionBubble [private]
_materialBubble [private]
_motionVectorBubble [private]
_positionBubble [private]
_rootNodeGraphicalNode [protected]
_typeIdBubble [private]
Bubble(int id, const SbColor &color, Explosion *explosion)Bubble [private]
Bubble(const SbColor &color, Explosion *explosion)Bubble
CallableBack()Templates::CallableBack< Explosion > [inline]
callableBackNotify(Explosion *subject)Bubble [virtual]
clone() const Bubble
collidesWithBubble(const SbVec3f &other) const Bubble
createOIGraph()Bubble [private]
disableTransparency()Bubble [virtual]
enableTransparency()Bubble [virtual]
explode(Templates::CallableBack< Bubble > *explodeDone)Bubble
freeTypeIdBubble [private, static]
getMotionVector() const Bubble [inline]
getPosition() const Bubble [inline]
getRadius()Bubble [inline, static]
getRootNode()GraphicalNode [inline]
getSpeed()Bubble [inline, static]
getType()Bubble [inline]
GraphicalNode()GraphicalNode [protected]
setMotionVector(const SbVec3f &newMotionVector)Bubble
setPosition(const SbVec3f &newPosition)Bubble [inline]
speedBubble [private, static]
timeUpdate(float dt)Bubble [virtual]
TimeUpdateable()TimeUpdateable [inline, protected]
TRANSPARENCY_SOLIDBubble [private, static]
TRANSPARENCY_TRANSPARENTBubble [private, static]
~Bubble()Bubble
~CallableBack()Templates::CallableBack< Explosion > [inline, virtual]
~GraphicalNode()=0GraphicalNode [pure virtual]
~TimeUpdateable()TimeUpdateable [inline, virtual]


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