BasicPlayBoxPhysics Member List

This is the complete list of members for BasicPlayBoxPhysics, including all inherited members.

_rootNodeGraphicalNode [protected]
BasicPlayBoxPhysics(const BasicPlayBoxPhysics &)BasicPlayBoxPhysics [private]
BasicPlayBoxPhysics()BasicPlayBoxPhysics
fixBottomWallCollision(Bubble *bubble, float borderPos)BasicPlayBoxPhysics [private, virtual]
fixHorizontalWallCollision(Bubble *bubble, float borderPos)BasicPlayBoxPhysics [private]
fixLeftWallCollision(Bubble *bubble, float borderPos)BasicPlayBoxPhysics [private, virtual]
fixRightWallCollision(Bubble *bubble, float borderPos)BasicPlayBoxPhysics [private, virtual]
fixTopWallCollision(Bubble *bubble, float borderPos)BasicPlayBoxPhysics [private, virtual]
fixVerticalWallCollision(Bubble *bubble, float borderPos)BasicPlayBoxPhysics [private]
getRootNode()GraphicalNode [inline]
GraphicalNode()GraphicalNode [protected]
moveBubble(Bubble *bubble, float distance)PlayBoxPhysics
operator=(const BasicPlayBoxPhysics &)BasicPlayBoxPhysics [private]
PlayBoxPhysics()PlayBoxPhysics
timeUpdate(float dt)BasicPlayBoxPhysics [virtual]
TimeUpdateable()TimeUpdateable [inline, protected]
~BasicPlayBoxPhysics()BasicPlayBoxPhysics [virtual]
~GraphicalNode()=0GraphicalNode [pure virtual]
~PlayBoxPhysics()PlayBoxPhysics [virtual]
~TimeUpdateable()TimeUpdateable [inline, virtual]


Generated on Sat Dec 20 19:21:24 2008 for PGR2008 by  doxygen 1.5.6